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Job Title: Game Designer


Job Description :

We are looking for a Game Designer with 4-6 Years of relevant experience in the Gaming Industry. ***NOTE*** We are only looking for candidates who are completely into Gaming Design/ Development/ Gaming Industry ("Please IGNORE if you are from ART/ Media/ Production /Video /Movie editing Background").


Number Of Posts: 1


Job Type : Full Time


Job Location: Hyderabad


Salary : Negotiable


Experience : 4-6 Years


Required Skills :


Game design, Level design, Wireframing 

Mandatory Qualifications :


  • 4+ years of game design experience.
  • Experience working on mobile F2P games from concept through live service.
  • Designed and developed major game systems for at least one shipped mobile title.
  • Demonstrable content creation skills.
  • Outstanding self-motivation and initiative in a highly dynamic environment.
  • Creatively, analytically and organizationally skilled with proven ability to write, communicate and maintain detailed design documentation throughout the game life cycle.
  • Demonstrative proof of an open-minded, upbeat, progressive thinker who is flexible, energetic, and driven with the ability to overcome obstacles and challenges with working solutions.
  • Remain current on industry trends including new game genres, new game design methods and emerging platforms.
  • Excellent verbal and written communication skills.
  • Bachelor’s degree preferred, but not required.
  • Scripting experience is a plus.

Responsibilities:

  • Work with multi-disciplined teams including Producers, Artists, Programmers, Marketing and other Leads to drive the team’s understanding of the project’s vision.
  • Develop and maintain level design documentation, including but not limited to mechanics, guidelines, and gameplay outlines.
  • Plan and define all the elements and components of a game, including its setting, structure, rules, story flow, characters, objects, and peripherals available to the characters; interface design; and game modes.
  • Develop Prototypes in any tool of preference in order to prove design concept to team and iterate.
  • Contribute by bringing new ideas to the table regarding every facet of the game.
  • Coordinate with Leads to ensure that level design documentation and implementation are realistic and remain on schedule; participate in regular, hands-on interaction with Producer and Software Engineers to ensure that the concepts and content of assigned games meet design requirements.
  • Lead assigned development team to define the creative vision, technical specifications, fun factor and product content for assigned products.
  • Establish, maintain, and enhance relationships with internal and external creative resources.
  • Establishes focus groups; trains testers to play the game, making sure that they understand what is expected of the finished product.

 

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